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Auto Rig Pro v3.67.32

简介:Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx/Gltf export, with presets for Unity, Unreal Engine, Godot.产品原链接:-

R3DS Wrap4D 2021.11.3 Win x64

简介:R3DS Wrap4D is an extended version of Wrap3 designed specifically for 4D processing. It takes a sequence of textured 3D scans as an input and produces a sequence of meshes with a consitent topology

Legacy UVs for Genesis 9: Genesis 3, 8, and 8.1 Male

简介:Legacy UVs for Genesis 9: Genesis 3, 8, and 8.1 Male enables you to use Genesis 3 Base, Genesis 8, and Genesis 8.1 Male textures on Genesis 9.产品原链接:

Genesis 9 to 3 and 8 Pose Converter

简介:Want to use your collection of Genesis 9 poses on Genesis 3 and 8? Then this product is for you. With this product, you can now use all of your Genesis 9 poses on Genesis 3 and 8 Male or Female. Wi

Genesis 1/2/3/8 Pose Converter for Genesis 9

简介:Genesis 1/2/3/8 pose preset conversion script for Genesis 9.This script converts .DUF pose presets (including presets with multiple frames) from older figure generations to Genesis 9.Select a Genes

Camera Director

简介:Create complex multiple-camera scenes! Render to MP4 and Animated gif!Camera Director is a Daz plugin that combines on-set camera direction with the editing room.After your scene is created and ani

Pose Builder for Victoria 4.2 and Michael 4

简介:Be the Puppet Master with Pose Builder. It gives you the ability to combine poses from different figures or replace areas with ones of your other favorite poses with speed and ease.产品原链接:

MD Nodes Notes

简介:Did you ever need some notes for the scene or for some scene’s item and you fill your desk with stick-it papers?Not anymore. With this script, you can save some notes for any of your scene’s items

keyMate

简介:keyMate v.1.0.0.5 - Win & Mac 32-64.Are you excited about motion? Sometimes aniBlocks are not the answer. Sometimes an animator wants a traditional keyframing solution. It's here, keyMate.Visua

Santa’s Normal Maker

简介:Santa's Normal Maker will create and install Normal maps into material zones by using either the Diffuse/Base Color, Bump or Displacement map that are currently existing.This can be used to add Nor