简介:
HDRI maps are wonderful lighting and environment tools since they give you both a scenery to play with, all the lighting already pre-made, plus, you save geometry memory and free up lots of rendering speed.
However, all those benefits come with a cost: You can't alter the lights/shadows without rotating the scenery, which often creates a mismatch: You're either happy with the lights and shadows, or the background, and very seldom both. Plus, you can't change the intensity of the lighting on your models without at the same time, altering the overall background brightness.
In this advanced DAZ Studio Iray HDRI tutorial, you'll learn how to overcome those limitations, and get 100% freedom to get individual background, lighting, AND shadows from the same HDRI map. The best of both worlds!
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音改
这个模型真不错~
pinhuanzhaoming
这个模型真不错~
dahan2019
我是来蹭D币的O(∩_∩)O
芋弟
我是来蹭D币的O(∩_∩)O
gr
终于找到你,还好没放弃!
gaythanos
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
pmn pmn
终于找到你,还好没放弃!
Cam
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
ailfreedom
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
小佛
我是来蹭D币的O(∩_∩)O
chulsoo
这个是个教程吧
leowest
很好的资源,谢谢