简介:
In this module we discuss why textures are so important. Discover the differences between Iray and 3Delight for texture creation. We'll talk about how to find resources, and then we'll move over to Photoshop and we'll show you how to work with templates to create a texture from scratch. We'll cover color maps, transparency, bump, displacement, and normal maps.
In the second part we'll take a look at PBR texturing with Quixel. How to set up shaders both for Iray and for 3Delight. How to handle alternate UVsets.
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baitao
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
Infinity_time
我是来蹭D币的O(∩_∩)O
ZxRddy
自从来到这里,老衲都虚了不少@_@
15857426449
自从来到这里,老衲都虚了不少@_@
suckzy
自从来到这里,老衲都虚了不少@_@
Alvin
来啊~快活啊~反正有大把时光
Vince
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
焦璐
来啊~快活啊~反正有大把时光
AG艺术工作室
这个模型真不错~
pupil5259
终于找到你,还好没放弃!
konantsukue943
I am here to rob D coins