简介:
In this module we discuss why textures are so important. Discover the differences between Iray and 3Delight for texture creation. We'll talk about how to find resources, and then we'll move over to Photoshop and we'll show you how to work with templates to create a texture from scratch. We'll cover color maps, transparency, bump, displacement, and normal maps.
In the second part we'll take a look at PBR texturing with Quixel. How to set up shaders both for Iray and for 3Delight. How to handle alternate UVsets.
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joelbotchwey
我是来蹭D币的O(∩_∩)O
探照灯
我是来蹭D币的O(∩_∩)O
fantasy
自从来到这里,老衲都虚了不少@_@
pedro30
终于找到你,还好没放弃!
z12z55z
自从来到这里,老衲都虚了不少@_@
zzak
这个模型真不错~
popoA
这个模型真不错~
ちないほう
来啊~快活啊~反正有大把时光
111
终于找到你,还好没放弃!
crimson4echo
我是来蹭D币的O(∩_∩)O
konantsukue943
I am here to rob D coins