简介:
Take the OPTIMIZE: Render Engine and Scene Optimizations Tutorial.
If you are running DAZ Studio on an older machine or one that doesn't have many resources (CPU processor speed, RAM, and graphics card memory), then it becomes crucial to learn how to quicken your render times!
Two approaches to this problem are to optimize your render settings and be efficient with setting up your 3D scene in the first place.
This 2-hour tutorial has two artists discuss both of these approaches. Slater Lewis (Tugpsx) and Drew Spence (Griffin Avid).
Various render engines are examined by Slater including iRay, 3Delight, Reality, and Octane. Slater has been heavily involved with render engine beta testing in the past, so he has a good understanding of what works for render settings. He includes a PDF document of tips and tricks for Iray. The irony is that Slater uses quite an old machine for his DAZ Studio artwork (8 years old), so he is motivated to find optimizations for his own work!
Drew Spence talks about the question "Should art be limited by hardware?" and addresses how we can get around those confinements with several direct tips, as well as recommended DAZ Store products. Drew uses a variety of these suggested products on a mass basis for his graphic novel "Force 6 Annihilators", where he creates hundreds of scenes to render for the artwork.
产品原链接:
62lmf
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IncendiaDrakon
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MM
自从来到这里,老衲都虚了不少@_@
JaNUSH91
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jianxun09
我是来蹭D币的O(∩_∩)O
fiogio
来啊~快活啊~反正有大把时光
BHAVANI DEVI
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胡琼
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solongllclerk
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
HC2020
帅啊 牛逼
0.0
终于找到你,还好没放弃!
鱼香好吃
这是个教程哦
brelee
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conry
这个是啥 渲染器么 有明白的朋友给解释解释
顺顺发发
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davyshao
这个有点创意。
fagott
来啊~快活啊~反正有大把时光
macayer
每天冲一冲,快乐又轻松(((((ી(・◡・)ʃ)))))
sdzyslqw
这个模型真不错!
111
这个模型真好看~