Create complex surfaces with two blended layers, swap masks to quickly change the look of models, and more with Oso Blendy.
A few G8M and G8F masks and presets are provided, but with a little effort create masks for any object, or adapt existing maps. (And remember, you can use those masks on Genesis 3, too!)
Save time and effort; instead of needing a separate metallicity, glossy, and other maps to manage a complex surface, simply set values for each layer and combine with a single image map, saving creator time, render speed, and space.
Best yet, this is a Merchant Resource that can be used to streamline products and easily add variety to materials.